Год выпуска: 2017 Жанр: SLG , ADV , 3D , Big Tits , All Sex , Fantasy, Oral Sex Цензура: Отсутствует Разработчик/Издатель: FlyRenders Платформа: PC/Windows (x64) /MacOS/Linux Тип издания: В разработке Таблэтка: Не требуется Версия: v.0.15.0 Язык игры: Английский Системные требования: PC/Windows x64 HDD
* New blowjob scene with the slave Rose -> Link * Added more female and male SFW animations.
* New character named Harald, who arrives on day 5 with his ship to help the village. * New character named Agatha (still in development, can be seen in-game on the village dock) * New character named Bjorn (still in development, can be seen in-game on the docks)
* We have spent a lot of time to fully rework the characters AI, making it very easy for future development and extending their behavior. * Local avoidance - characters will avoid other characters while moving, instead of bumping into one another. * Changed the behavior of Hilde during the hide and seek quest, she is crouching while hiding and will stand up, once she realizes you’ve found her. * Added “Go to Location AI” to Hilde during the springs quest and the same one was reused for Harald during the fish hunting quest.
Combat & Weapons
* New weapon - spear with 5 animations. * We decided to change that and allow you to cancel any animation after the initial charging (it's around 0.5 seconds to avoid spamming) and play an animation from a similar angle. It means that you can start an attack from top right and cancel it to play a top left attack or a block. You are not able to start a top right attack and finish with a bottom right, because it's not possible to change that big angle. * We have also changed the player's bleeding system and you will see blood on the screen depending on how much damage you've taken.
* Added block animations to the sword & spear. Here are the stats for the sword block: 80% damage reduction of attacks coming from animals 60% damage reduction of attack coming from one handed weapons 35% damage reduction of attacks coming from two handed weapons 85% damage reduction of attacks coming from ranged weapons * Something we are experimenting with: Before we used to render the arms and weapons on a second camera on top of every object in the world, this avoids arms clipping through walls when you are too close. The problem was that the collision was not as accurate as we wanted and the arms weren’t with realistic size. We have changed this and now we have accurate hit detection and realistic scale, but the weapons can clip through walls if you get too close. We are going to see if we can find a solution for that.
UI * New map, displaying the currently tracked quest. * New main menu and pause UI * New dialogue UI. * Crosshair changed.
Quests * New fishing quest with 2 tasks. * You are able to track a quest on the map, by pressing “J” and the search icon. If you only have one quest active, it will automatically be tracked and its quest helper will appear on the map, but if you have more than one active quests, you will need to choose which one you want to see on the map (it will automatically pick up the first on the list)
Dialogues * 5000+ words of dialogues added on day 4 and day 5. * NSFW dialogue during Dalla’s NSFW scene
Others * Characters are disabled when you are more than 200m away from them to increase the performance, then when you get close their AI is resumed. * Increased the water level. * Extended the beach texture and added rocks on the beach. * Added rats roaming around the village and docks. * Added fish.